Mischmasch: Real-time multiplayer modular synthesis in VR

Mischmasch is an online, multiplayer XR environment for improvising electroacoustic music in an ensemble. It is a core element of my PhD research, and I have been working on it through several iterations over the past 5 years with Dr. Graham Wakefield and earlier with Dr. Wakefield and Alexander Zonta.

Michael Palumbo, Graham Wakefield, Alexander Zonta (2019-Present)

Earlier prototype below. See the gen~ patcher scripting in response to actions in VR.

In this "MSVR" interface, multiple performers patch together, interactively constructing and modifying modules while immersed in a shared VR workspace. Every edit to the patch is broadcast to all immersed players, and these changes are replicated by metaprogramming a gen~ patcher to synthesize audio.